
Avento Creative Network
Art. Audience. Place. Augmented reality.

My name is Andrey Orlov. I am the founder of Avento — an international platform for augmented reality, digital art, and spatial content.
We are launching Avento Creative Network — a network of artists, creative studios, educators, and emerging authors. Our goal is to connect art with modern technology, help artists find new audiences, and create new forms of interaction with viewers.
Art. Audience. Place. Augmented reality.

What Avento Creative Network opens for painters, sculptors, studios, and young authors
Place a digital version of your work in AR exhibitions across cities.
AR helps people see scale, proportion, and fit before they buy.
Add text, photos, video, or audio about how the work was made.
Works can live in galleries, parks, cafés, streets, and digital shows.
Connect an AR encounter with an offer to purchase.
Share a link or QR code to a personal exhibition.
Meet artists, galleries, and studios across countries.
Join collective shows and contests, including for young artists.
Traditional painting, ceramics, sculpture, and graphics belong here too.
Add animation, sound, and interaction to works in the real world.
Possibility 1
Place a digital version of your work in AR exhibitions across cities.
You no longer have to ship works between cities and countries. A digital version of a painting or sculpture can be placed in an AR exhibition in Milan, St. Petersburg, Toronto, or another city. Viewers can see it through a smartphone.
Avento → your work travels as light, not as freight.
Possibility 2
AR helps people see scale, proportion, and fit before they buy.
With AR, a buyer can place a painting on the wall of their apartment or view a three-dimensional sculpture at home. That helps people understand size, proportion, and how the work will look in a real environment.
Avento → from imagining the wall to seeing the work on it.
Possibility 3
Add text, photos, video, or audio about how the work was made.
You can enrich a work with text, photographs, video, or an audio story about the process of creating it. Later we plan to grow AI characters and virtual guides that can tell viewers about artworks and exhibitions.
Avento → the artwork speaks in more than one medium.
Possibility 4
Works can live in galleries, parks, cafés, streets, and digital shows.
Works can exist at the same time in physical and virtual spaces: in a gallery, a park, a café, on a city street, or in a digital exhibition. To encounter the work, a viewer only needs a phone.
Avento → the exhibition follows the audience into the city.
Possibility 5
Connect an AR encounter with an offer to purchase.
We are building tools that connect a digital exhibition with a purchase offer. A visitor can see a painting in AR, learn the story of how it was made, and move on to buying the original, a reproduction, or a digital version.
Avento → discovery in AR becomes a path to ownership.
Possibility 6
Share a link or QR code to a personal exhibition.
Instead of a usual set of photographs, you can share a link or QR code to a personal exhibition. Use that format at shows, in social media, on business cards, and when talking with potential buyers.
Avento → your portfolio becomes a place people can enter.
Possibility 7
Meet artists, galleries, and studios across countries.
Inside Avento Creative Network we want to bring together authors, galleries, and creative studios from different countries. That opens room for joint exhibitions, exchange of experience, and international collaborations.
Avento → a network where creative work can travel together.
Possibility 8
Join collective shows and contests, including for young artists.
We plan to organize collective exhibitions and creative contests, including for young artists and students of art studios. Participants can present their works and discover authors from other cities and countries.
Avento → shared themes that bring new voices into view.
Possibility 9
Traditional painting, ceramics, sculpture, and graphics belong here too.
Avento does not require you to become a digital artist. We work with traditional art as well: painting, ceramics, sculpture, graphics, and other directions.
Paintings can be presented as images, and volumetric works can be digitized and prepared as 3D models. That way pieces made with traditional tools become part of a digital space.
Avento → craft stays craft — and gains a spatial stage.
Possibility 10
Add animation, sound, and interaction to works in the real world.
Augmented reality lets you create works that interact with the surrounding world. A painting can gain animation, a sculpture can gain sound, and a usual exhibition can gain interactive elements. The artist receives another space for creative experiment.
Avento → another canvas — the world around the viewer.
Artists, studios, educators, and emerging authors — bring your work into AR exhibitions, interactive portfolios, and international collaborations.
Explore Avento ARAvailable on mobile and desktop
Avento: AI Spatial Experiences is on Google Play and the App Store.
How to install AventoAvento makes immersive experiences shareable and connected to the real world. Publish and discover AR, 3D, 360° media and AI characters tied to physical locations.